이번 테스트 서버 업데이트의 가장 큰 부분은
이전에 예고한 대로 R&D에 들어가는 재료들이 줄어드는 점입니다.
R&D레벨은 저도 준비가 되어 있는데, 패치만 되길 기다리고 있습니다.
역시 지금 상태의 R&D 재료 소모로 만드는건 손해가 너무 크죠.
그리고 델타 분면의 패트롤 미션들의 스킬 포인트 보상이 두배로 오르는 것도 본서버에 업데이트 된다면 지겨운 스킬 포인트 습득 문제를 해결할 수 있지 않을까 싶습니다.
델타 마크도 10씩 받도록 바뀐 점도 볼만 하네요.
-----------------------------------------------------------
Tribble is being brought down for maintenance to update it to build ST.46.20141123a.2
General:
- Gamepads and Joysticks now function as they did prior to the release of Season 9: A New Accord.
- Beam animation more accurately fires from the gun barrel on ground weapons.
- Phinneas Mudd, famed trader of Sirius sector space, has had his comm systems tweaked and should no longer spam everyone in range when he is closing up shop and leaving.
- The Fleet logo is no longer upside down on the Pathfinder.
- Resolved an issue where the Pathfinder's rear weapons would occasionally fire from space near the ship instead of the correct point on the ship.
Content:
- Resolved an issue where players could be pushed
out of the Voyager Turbolift during “What’s Left Behind” if teamed with
other players.
- If this occurs to a player, the player will be automatically beamed back to the hallway.
- Borg Red Alerts now set captains to level 50 along with enemy spawns
- Injured Gekli in “Viscous Cycle” Advanced and Elite can now be healed.
- Undine now spawn to attack the Orb in “Undine Infiltration” Advanced and Elite.
- Dyson Sphere Battle Zone: Re-balanced how player's scores are calculated for open missions.
- Previously, missions were being too generous with points for tasks that were not critical to missions and too penalizing on tasks that were critical for missions.
- Resolved an issue which caused the holographic Voth Battleship in
“Alliances” to return to 100% hull strength if the player is defeating
while fighting it.
- Once it has been sabotaged by the Doctor it will not go above 25% hull strength.
- Also, its shields go offline once the player has completed the main mission objective and are simply attempting to defeat it.
- Delta Marks are now offered as a reward choice for “Storming the Spire” and “The Breach”.
- Delta Quadrant Patrols:
- Doubled the amount of rewarded Skill Points for all Delta Quadrant patrol missions.
- All Delta Quadrant missions reward 10 Delta Marks instead of 5.
- Updated the Parein Patrol rewards to give out loot since it is a disable all enemies instead of defeat all enemies mission.
- Resolved an issue in “All That Glitters” which allowed players to take the Turbolift before completing the “Speak with the Doctor” step which would then block progression.
Systems:
- Gold and Ultrarare Duty Officers now properly improve the Success and Critical Success chances on assignments, relative to their quality level.
- Research and Development:
- Reduced the uncommon material costs of uncommon components slightly.
- Uncommon components that previously required 5 uncommon materials now require 3.
- Uncommon components that previously required 8 uncommon materials now require 7.
- Reduced the rare material costs of rare components moderately.
- Rare components that previously required 5 rare materials now require 3.
- Rare components that previously required 8 rare materials now require 5.
- Reduced the very rare material costs of very rare components significantly.
- Very rare components that previously required 5 rare materials now require 1.
- Very rare components that previously required 8 rare materials now require 2.
- Dilithium costs have been left unchanged.
- Reduced the uncommon material costs of uncommon components slightly.
- Delta Reputation:
- "Enhanced Rending Shots": Behaves more cleanly, and reflects the cooldown period when it has been triggered.
- Tooltips and descriptions updated in an attempt to more accurately explain how this ability functions.
- "Reactive Ship Repairs": No longer grants healing to foes hit with Chain attacks that critically hit secondary targets.
- Lockout period changed from 15 seconds to 20 seconds.
- Amount of healing per second reduced, but frequency of healing ticks increased from 2 seconds to 1 second, to match previous tooltip.
- Tooltips and descriptions updated to match new information.
- "Enhanced Rending Shots": Behaves more cleanly, and reflects the cooldown period when it has been triggered.
- Abilities that are triggered by Weapon Activation will no longer occasionally be triggered by Full Impulse.
- Nadion Saturation Bomb explosions no longer have any collision.
- Reduced the damage delay on the second and third hits of all Bolt Burst firing modes.
- The dance emote triggered by use of a Nerve Tonic will now persist for a full 60 seconds unless manually turned off.
- The dance is no longer cancelled by movement or nearby Subspace Party Amplifiers.
- Combat still cancels the effect.
Character:
- Resolved clipping issues with the following uniform pieces:
- Necks for Female Odyssey Uniforms
- Rank Pips on Odyssey Uniforms
- Shorts on the Explorer Female 01 Uniform
- Klingon aligned Romulan Female Boots
- Female Romulan Republic 1 and 2 Skirts
- Female Dyson Skirt
- Caitian and Ferasan tails are now visible when wearing Club Wear.
- Lt. Vanderveer now has the correct Lieutenant rank pips in “Bug Hunt”.
- Removed 2 human head options that were available for Alien captains.
- Resolved an issue which was making Talaxian legs disappear when wearing the Risian Beachcomber Pants.
UI:
- Added correct icons for numerous items:
- Vaadwaur Pulsewave Pistol
- Vaadwaur Cluster Torpedo
- Kobali Personal Shield
- Stealth Operational Armor
- The Fleet Corsair [T5-U]
- Hierarchy Officer Rewardpack
- EMH Mk I Rewardpack
- Kobali Warfare Specialist Rewardpack
Known Issues:
- Hyper-Dual Refracting Tetryon Beam Banks do not gain their Epic mod upon reaching Epic quality.
- Undine does not spawn during the Defend the Orb stage in Undine Infiltration.
- The Foundry is not available at this time.
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